You can use conditional compilation attributes (#[cfg(...)]) to conditionally include a field based on whether you’re building in debug mode. In typical Cargo-based Rust projects, the debug_assertions configuration predicate is enabled in debug builds and disabled in release builds.
Here’s an example:
#[derive(Debug)]
struct MyStruct {
always_present: i32,
#[cfg(debug_assertions)]
debug_only: String,
}
How This Works:
#[cfg(debug_assertions)]: This attribute is true when compiling in debug mode (e.g.,cargo build), and false during release builds (e.g.,cargo build --release).- When
debug_assertionsis active, thedebug_onlyfield will be included in the struct. In a release build, that field will be completely omitted from the struct definition.
Important Notes:
-
Struct layout changes: Because the field is included only in debug builds, the memory layout of
MyStructchanges between debug and release modes. If you rely on a stable binary interface (e.g., passing this struct across FFI boundaries), you need to ensure consistency. Usually, this isn’t a problem if you’re only using the struct internally. -
Derived trait implementations: If you have derived traits like
DebugorClone, they will also adapt accordingly. ForDebug, it simply won’t printdebug_onlyin release mode because the field isn’t there at all.
In summary, #[cfg(debug_assertions)] is the simplest and most idiomatic solution to conditionally include a field only in debug builds.